Going between two different game scenes requires creating a transition, then canceling our animation loop and initiating another. Here we'll use HTML, CSS, and GSAP to create our transition, then we'll activate a new animation loop accordingly.
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Published 3 years ago
Going between two different game scenes requires creating a transition, then canceling our animation loop and initiating another. Here we'll use HTML, CSS, and GSAP to create our transition, then we'll activate a new animation loop accordingly.
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