It's vital we understand how top-down style games work from a technical perspective. In this case, we're going to keep our player in the center of the screen, and move our map around them based off of our keyboard inputs.
This'll create the illusion of movement, but we're not done just yet. We'll also need to add in some collision blocks that prevent our player from entering locations they shouldn't be able to travel to. This video will discuss these topics more in-depth.