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Battle Activation

Published 3 years ago

Traditional Pokemon games require that you walk through bushels of grass in order to potentially activate a battle. In this episode, we'll learn how to replicate exactly that.

  • 0:00 Create and export battle zones in tiled

  • 2:56 Import battle zone data into project

  • 5:12 Create battle zone canvas objects

  • 11:09 Battle zone collision detection

  • 15:15 Detect for overlapping areas

  • 26:11 Randomizing chances of a battle

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