With our game map already exported, now we can import it directly into our game. Here we're just going to use a basic
c.drawImage() method to get this rendered out. Although simple, there are a few requirements to get the method working correctly, so we'll be covering those directly within this video.
Hi Chris. In your Mario tutorial, you set up a server to serve the images (canvas-boilerplate), and here you can use them directly. What is the difference and why did you have to do it in that tutorial?