Premium Features

Download Video

Collisions and Map Boundaries

Published 3 years ago

In Tiled, collisions are just red squares that represent where are player can and cannot go. Here we'll learn how to import a simple collision tileset into Tiled, then learn how to map out collision boundaries in a smart and efficient manner.

Comments

Want to participate?

Create a free Chris Courses account to begin

Login

No comments yet, be the first to add one

Providing the lift to launch your development career

© 2024 Chris Courses. All rights reserved.