In Tiled, collisions are just red squares that represent where are player can and cannot go. Here we'll learn how to import a simple collision tileset into Tiled, then learn how to map out collision boundaries in a smart and efficient manner.
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Published 3 years ago
In Tiled, collisions are just red squares that represent where are player can and cannot go. Here we'll learn how to import a simple collision tileset into Tiled, then learn how to map out collision boundaries in a smart and efficient manner.
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