Our game takes place on earth, not outer space. As a result, we need our player to fall to the ground thanks to our good friend gravity. Here we'll implement this effect using some basic physics and conditionals.
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Published 3 years ago
Our game takes place on earth, not outer space. As a result, we need our player to fall to the ground thanks to our good friend gravity. Here we'll implement this effect using some basic physics and conditionals.
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