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Progressively Harder Enemies

Published 10 months ago

At the moment, I'd say our game is too easy. As a result, we'll be covering how to make our enemies harder in two ways:

  1. By spawning them more quickly over time

  2. By increasing their velocity over time

We'll also be adding functionality that allows an enemy to end the game if they touch our player directly. You'll learn a bit more about spawn timers and how to affect object properties based on special events.

  • 00:00 Spawn enemies more quickly over time

  • 06:42 Increase grid velocity on bounce

  • 08:31 Kill player on touch

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eggman231 posted 7 months ago
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eggman231 posted 8 months ago
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