Want to learn more about this course before buying? Check out its detailed landing page here: https://chriscourses.com/threejs-bundle
Practical Three.js development is rarely taught these days, but let's see if we can fix that—this course aims to demystify the process of developing an interactive 3D environment in the browser.
Here you'll learn everything you need in order to get up and running with your own Three.js themed website. You'll learn how to set up a development environment with Vite, how to create geometries, materials, and meshes, how to alter geometries dynamically, and how to integrate a slider interface to edit your meshes real time.
Later in the course, you'll learn how to take things to the next level by adding a star-field, animating your text and camera movement, and finally, you'll refactor your piece into a seamless single page app using Nuxt.js.
For everyone looking to follow this tutorial as of January 2023, about 2 years after this video was dropped there are a few deprecated features used in this. I had to do lots of documentation reading to make the necessary changes in order for the effect to still work.
The first being the flatShading property holds a boolean value, defaulted to false. I looked everywhere and the THREE.FlatShading property he used does not exist. Even upon cloning his code it still did not work until I changed it to 'flatShading: true'.