By purchasing the Beginner & Intermediate Three.js bundle, you'll
get lifetime access to over 23 lessons with 9
hours worth of video content, along with any future updates.
Hours of Video
Source Code Branches
Christopher Lis, an
winning, full-stack web developer who has worked professionally
for clients such as Ford, Harvard University, and the American
Advertising Federation, for over eight years.
When I first started Three.js development back in 2016, resources
were scarce—your best bet for learning how to code 3D websites was
to follow the limited docs posted on Three.js' website.
Back then, I struggled greatly to do what should be simple things,
such as animate geometry, or interact with meshes using mouse move
and click event listeners, however, through five years of
practice, I've honed my skills, reaching the point where these
difficult tasks are really quite simple.
Today, I figured, it's 2021, there have to be some great Three.js
tutorials out there on the web... things should definitely be
easier than they were in 2016, right?
Well after scanning some of the top listed Three.js videos on
YouTube, I was amazed that this just wasn't the case. The
tutorials, although popular, were extremely rudimentary,
hand-holding you through the "Getting Started" examples in the
Three.js docs. I figured, I could do better, as there's so much
more that really goes into creating a wonderful, 3D website that
reacts well across various screen sizes. Thus, the idea for these
two courses was born.
These courses cover everything I've learned throughout my five
years of Three.js development. Rather than having you struggle to
find the right resources and put all of the pieces together
correctly (like I had to do), I've compiled everything into a few
hours worth of concise, straight to the point videos, that'll get
you started with all of the basics required to program your very
own 3D website.