To insert an image into canvas we need to understand how to use our context's drawImage
method. We'll integrate this directly into a class, render out our background, then refactor our code so that it's as clean as possible.
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Published 2 years ago
To insert an image into canvas we need to understand how to use our context's drawImage
method. We'll integrate this directly into a class, render out our background, then refactor our code so that it's as clean as possible.
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