To deploy our game, we'll use a free solution: GitHub pages. Now this does require that you have a bit of knowledge regarding Git and GitHub, so if you're unfamiliar with either, now is the time to watch a brief intro video on YouTube. Otherwise, we'll simply upload our project to GitHub, then select the option to host our game live on the web.
Thanks Chris for the awesome course! I learned a lot from it! Do you ever use the built in Web Audio API? It's similar to Canvas in some ways but for sound. i used it once in a project to implement pitch detection, but the math and physics were a bit too much for me. Would be awesome to have some tutorials about it. It was nice though to learn about howler and gsap libraries. On to the Space Invaders project! 😁