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Player Sprite - Attack

Published 2 years ago

Adding an attack sprite is similar, but still a little different in comparison to our idle, run, and jump sprites. Basically, we want to say: whenever we switch to our attack sprite, override all other potential sprites and make sure we cannot switch to another until this one attack animation is over.

We'll go in-depth into this technique directly in this video.

  • 0:00 - Import Attack Animation

  • 1:56 - Override Animations with Attack


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