In this tutorial, you'll learn how to design and build your own 2D game map using MapperMate, a user-friendly tile map editor I built to make our lives as game devs easier.
I'll guide you through the process of creating a detailed map, starting with basic platforms and extending to more complex elements like decorations, backgrounds, and collision blocks. Whether you're a beginner or an experienced developer, this video will show you how to efficiently construct a map that's ready to be integrated into your game. Plus, you'll discover tips for optimizing your workflow and ensuring your maps are visually appealing and functional.
Key Highlights:
Introduction to tile map editors and the benefits of using them.
Step-by-step guide to creating platforms, backgrounds, and decorations.
Tips on managing layers and utilizing the fill tool for quick map creation.
Instructions on adding collision blocks to enhance gameplay.
Overview of exporting your map for game development, with both free and premium options.
By the end of this tutorial, you'll have a fully functional game map that you can use as the foundation for your side-scroller or any other 2D game project. Let's get started with MapperMate and bring your game world to life.
Hey Chris, would you please make a pause and unpause feature for the game. As we've talked some weeks ago, I was trying to do it, but have not been able to pull it off. Cheers man