Christopher Lis, a full-stack web developer who has worked professionally for
clients such as Ford, Harvard University, and the American
Advertising Federation, for over eight years.
When I first started learning web development, I was able to get
text and images displaying in a browser, but when it came to
developing interactive games, I was frustrated, baffled, and felt
like I really wasn't made out to be a web developer. It seemed like
game developers could easily whip up a fully functional game in a
few files worth of code, but me,
I was just an imposter.
I always attributed it to game developers being born with an innate
ability to grasp mathematics and complex functions used throughout
their day-to-day programming, but now I know, that's just not the
Through much trial and error, I eventually started putting the
pieces of the game development puzzle together. I spent MONTHS
studying and analyzing other developers canvas pieces, while also
taking Khan Academy math courses to truly understand how math and
programming work in tandem together to produce a fully functional
game. I realized that game development wasn't that hard—it's just
that no creators have pieced the puzzle together and presented it in
a consumable manner that's easy for beginners.
This course covers everything I've learned during those months worth
of learning throughout my eight years of experience. Rather than
having you struggle to find the right resources and put all of the
pieces together correctly (like I had to do), I've compiled
everything into a few hours worth of concise, straight to the point
videos, that'll get you started with all of the basics required to
program your very own video game.